
- #SKETCH APP FOR MAC INSTALL#
- #SKETCH APP FOR MAC PORTABLE#
- #SKETCH APP FOR MAC SOFTWARE#
- #SKETCH APP FOR MAC CODE#
- #SKETCH APP FOR MAC PROFESSIONAL#
I believe users don't actually care about the Native only features, and rather they care more about producing great designs, through a delightful process, in effective collaboration with their teammates.
#SKETCH APP FOR MAC CODE#
But finally, the same C++ code will compile nicely across OS X versions, the app is profitable, and I'm not stressed by every WWDC anymore.Īnd then when Epic showed me what I had feared all along - namely that Apple is happy to sacrifice their loyal developers in the name of profits - I was just glad that I had taken the jump off Apple-specific development tools early enough. Needless to say, I'm not using native Apple frameworks anymore and battery life on OS X has suffered. Windows and surprisingly Linux pay for development of new features, while Mac is more of a prestigious afterthought. But the work that Apple pushed on me just to keep things running okay-ish across OS releases was too much to bear compared with the meager revenue of only serving 10% of the addressable market.īy now, my app is using a cross-platform C++ framework so that I can compile the same code for Windows, Linux and Mac. I used to build a Mac-only native app for real-time audio processing, which was great for battery life, snappy performance and had no latency.

I think you're right, hard to imagine it's a hill worth dying on.īy now, I'd treat Apple-exclusive app developers for Stockholm syndrome.

When it's time to get work done, turns out there are more important considerations. That's something much more tangible to a Sketch professional.Įven VS Code's popularity among developers (the one group presumably sensitive to "native" vs not) suggests how little weight "native" carries with most people. Maybe they'll choose something else like Figma.
#SKETCH APP FOR MAC PORTABLE#
One practical downside of being macOS-only is that it makes those hard fought Sketch skills less portable and any business that uses Sketch in their pipeline now has a hard platform requirement. I'd liken Sketch more to Photoshop in the sense that some native components aren't going to make the hard stuff easier. A few familiar component paradigms don't really put a dent in the learning curve, or it's at least vastly overstated. Some people are replying to you saying there are these great benefits to being macOS native, but they really pale in comparison to having to learn something as complex as Sketch. I impulse-built an overpowered Windows machine earlier this year and tried to pawn it off on her, but she didn't even want it because it doesn't run Sketch. She doesn't care about macOS beyond the fact that it's required by the tools she has to use.
#SKETCH APP FOR MAC PROFESSIONAL#
My girlfriend is a UX professional that does most of her work in Sketch. At least something more than "oh, I need to have a Macbook for that?" I think this is a good example of the HN bubble which is one of the only places where "native macOS app" means anything to anybody. Nothing compares to the ease of entering or clicking a URL and bam you're there.
#SKETCH APP FOR MAC INSTALL#
Each install is yet another thing that's likely to be sucking your contacts, spying on your clipboard, tracking your phone usage, and sending your location to ten different adware monetization platforms. Users also dislike installing mobile apps now as they assume, usually correctly, that any mobile app is so riddled with spyware it's borderline malware.


App stores are slow, hard to search, and a nightmare for developers which discourages things from being written for them. Mobile OSes made this somewhat better, but not much. Nobody is going to jump through hoops just to view a proposal or something.
#SKETCH APP FOR MAC SOFTWARE#
For that kind of software anything with more than one step in 2020 is broken and unusable. Installation of native apps on desktop is a nightmare requiring at least two or three steps, which is unforgivable to most users in 2020 for anything approaching consumer or collaboration software. You're restricted to only one platform, which limits your ability to collaborate with anyone not using that platform.Īsking someone to actually install an app is also itself a huge barrier. This is exactly why almost nobody writes native apps anymore.
